@startuml
sprite $border_clear [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000
000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000
000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000
000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000FFFF000000000000FFFF000000000000FFFF000000
000000FFFF000000000000FFFF000000000000FFFF000000
000000FFFF000000000000FFFF000000000000FFFF000000
000000FFFF000000000000FFFF000000000000FFFF000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000
000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000
000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000
000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000FFFF000000000000FFFF000000000000FFFF000000
000000FFFF000000000000FFFF000000000000FFFF000000
000000FFFF000000000000FFFF000000000000FFFF000000
000000FFFF000000000000FFFF000000000000FFFF000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000
000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000
000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000
000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_BORDER_CLEAR(_alias) ENTITY(rectangle,black,border_clear,_alias,MATERIAL BORDER_CLEAR)
!define MATERIAL_BORDER_CLEAR(_alias, _label) ENTITY(rectangle,black,border_clear,_label, _alias,MATERIAL BORDER_CLEAR)
!define MATERIAL_BORDER_CLEAR(_alias, _label, _shape) ENTITY(_shape,black,border_clear,_label, _alias,MATERIAL BORDER_CLEAR)
!define MATERIAL_BORDER_CLEAR(_alias, _label, _shape, _color) ENTITY(_shape,_color,border_clear,_label, _alias,MATERIAL BORDER_CLEAR)
skinparam folderBackgroundColor<<MATERIAL BORDER_CLEAR>> White
@enduml